I and II the magic schools, groups and types of spells are quite new as well. Apart from the 3D platform, there are such features as non-linear plot and different ways of character development there are no character classes as in On the other hand, the game is very much different. In the new game you'll encounter many of the beasts and monsters who used to live in the world of Allods. Each island is saved from deterioration by a resident Great Mage, while the life there goes on - kingdoms and empires come and go, next to humans live other intelligent beings, many things happen because of active use of magic, and your characters have to deal with their problems and find their way in this world, among good and evil things. The EI plot takes place in a world split into isolated islands floating in the astral halo. From the point of view of the game world, it is the next step in the direction set by the RoM. Regardless of the nature of the next game's world and plot, our fans will certainly see some familiar features - just like in Will definitely be used in our new projects. However, the experience gained by our designers, artists, programmers and all other people who participated in the development of At this stage it's not easy to predict how the users would react to the game. First we must get some feedback from our users both in Russia and abroad and make sure that we chose the right approach and our game is popular enough.
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